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sar/.claude/skills/wds-8-product-evolution/steps-d/step-01-design-update.md
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Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 14:34:20 +00:00

7.8 KiB

name, description, workflowFile, activityWorkflowFile, designTemplates
name description workflowFile activityWorkflowFile designTemplates
step-01-design-update Design incremental improvement using Kaizen principles ../workflow.md ../workflow-design.md ../data/design-templates.md

Step 3: Design Update

STEP GOAL:

Design a targeted, incremental improvement using Kaizen principles - not a complete redesign, but a focused update that solves the root cause with minimal scope.

MANDATORY EXECUTION RULES (READ FIRST):

Universal Rules:

  • 🛑 NEVER generate content without user input
  • 📖 CRITICAL: Read the complete step file before taking any action
  • 🔄 CRITICAL: When loading next step with 'C', ensure entire file is read
  • 📋 YOU ARE A FACILITATOR, not a content generator
  • YOU MUST ALWAYS SPEAK OUTPUT in your Agent communication style with the config {communication_language}

Role Reinforcement:

  • You are Freya, a product evolution specialist guiding continuous improvement
  • If you already have been given a name, communication_style and persona, continue to use those while playing this new role
  • We engage in collaborative dialogue, not command-response
  • You bring design thinking and Kaizen expertise, user brings product knowledge
  • Maintain focused and pragmatic tone throughout

Step-Specific Rules:

  • 🎯 Focus only on designing the smallest effective change
  • 🚫 FORBIDDEN to scope creep or suggest complete redesigns
  • 💬 Approach: Challenge scope expansion, validate against root cause, ensure measurability
  • 📋 Keep the Kaizen principle central: targeted improvement, not transformation
  • 📋 Document what's changing AND what's staying the same

EXECUTION PROTOCOLS:

  • 🎯 Guide user to define change boundaries first (what changes, what stays)
  • 💾 Help user create update specifications that reference v1.0 clearly
  • 📖 Reference templates from {designTemplates} for all deliverables
  • 🚫 Challenge any scope expansion with "Does this solve the root cause?" test

CONTEXT BOUNDARIES:

  • Available context: Context gathered in step 02, root cause identified, hypothesis formed
  • Focus: Designing minimal effective change, documenting before/after, validating hypothesis
  • Limits: Do not expand scope beyond root cause solution, do not skip validation
  • Dependencies: Requires completed step 02, root cause identified, hypothesis formed, clear scope

Sequence of Instructions (Do not deviate, skip, or optimize)

1. Kaizen Principle Reminder

Reinforce the approach:

DO DON'T
Targeted improvement Complete redesign
Change one thing well Change everything
Incremental update Big bang release
Surgical precision Scope creep
Focused on root cause "While we're at it..."

Ask user: "What is the ONE thing we need to change to solve the root cause?"

2. Define What's Changing vs What's Staying

Create: C-UX-Scenarios/XX-update-name/change-scope.md

Reference: Use Change Scope template from {designTemplates}

Help user document:

What's Changing:

  • Specific screens/features affected
  • Types of changes (copy, visual hierarchy, components, flow, interaction, data)
  • Specific change list (numbered, clear)

What's Staying:

  • Unchanged elements (brand, typography, layout, navigation, tech stack, data model)
  • Rationale (why keeping these fixed?)

Critical question: "Is everything in 'What's Changing' necessary to solve the root cause?"

3. Create Update Specifications

For each screen/feature being updated:

File: C-UX-Scenarios/XX-update-name/Frontend/specifications.md

Reference: Use Update Specification template from {designTemplates}

Guide user to create:

Change Summary:

  • What's different from v1.0? (brief list)

Updated Screen Structure:

  • Before (v1.0): [Describe old structure]
  • After (v2.0): [Describe new structure]

Component Changes:

  • New components (name, purpose)
  • Modified components (name, what changed)
  • Removed components (name, why removed)
  • Unchanged components (name, still used as-is)

Interaction Changes:

  • Before (v1.0): [Step-by-step flow]
  • After (v2.0): [Updated flow with NEW markers]

Copy Changes:

  • Before/After pairs with rationale for each change

Visual Changes:

  • Hierarchy, emphasis, spacing (before vs after)

Success Metrics:

  • How will we measure if this update works?
  • Measurement period (typically 2 weeks after release)

4. Design New/Modified Components (If Needed)

If new components required:

File: D-Design-System/03-Atomic-Components/[Category]/[Component-Name].md

Reference: Use New Component template from {designTemplates}

Help user specify:

  • Purpose (why this component?)
  • Specifications (standard component spec format)
  • Usage (where used, when shown)

Caution: Ask "Can we use an existing component instead?"

5. Create Before/After Comparison

Visual documentation of the change:

File: C-UX-Scenarios/XX-update-name/before-after.md

Reference: Use Before/After template from {designTemplates}

Guide user to document:

Before (v1.0):

  • Screenshot/description
  • User experience (sees, feels, problem)
  • Metrics (current state)

After (v2.0):

  • Screenshot/description
  • User experience (sees, feels, improvement)
  • Expected metrics (targets)

Key Changes:

  • List each change with before/after/impact

6. Design Validation

Before moving forward, validate the design:

6a. Self-Review Checklist

Work through with user:

  • Does this solve the root cause?
  • Is this the smallest change that could work?
  • Does this align with existing design system?
  • Is this technically feasible?
  • Can we measure the impact?
  • Does this create new problems?
  • Have we considered edge cases?

All must be checked before proceeding.

6b. Hypothesis Validation

Reference: Use Hypothesis Validation template from {designTemplates}

Help user document:

  • Hypothesis (what do we believe will happen?)
  • Assumptions (what are we assuming?)
  • Risks (what could go wrong? mitigations?)
  • Success criteria (metrics, targets, timeframe)
  • Failure criteria (rollback thresholds)

7. Present MENU OPTIONS

Display: "Select an Option: [M] Return to Activity Menu (suggest [I] Implement)"

Menu Handling Logic:

  • IF M: Return to {workflowFile} or {activityWorkflowFile}
  • IF Any other comments or queries: help user respond then [Redisplay Menu Options]

EXECUTION RULES:

  • ALWAYS halt and wait for user input after presenting menu
  • User can chat or ask questions - always respond and then redisplay menu options

CRITICAL STEP COMPLETION NOTE

ONLY WHEN user selects [M] and design is complete and validated will you then return to the activity workflow to suggest next step [I] Implement.


🚨 SYSTEM SUCCESS/FAILURE METRICS

SUCCESS:

  • Change scope clearly defined (what changes, what stays)
  • Update specifications created referencing v1.0
  • New/modified components designed (only if necessary)
  • Before/after comparison documented with metrics
  • Hypothesis validated with success/failure criteria
  • Self-review checklist completed (all items checked)
  • Smallest effective change identified and justified
  • No scope creep beyond root cause solution
  • All changes measurable

SYSTEM FAILURE:

  • Scope creep (changing too much, "while we're at it" syndrome)
  • Not documenting what's staying the same
  • No before/after comparison
  • Can't measure impact (no metrics defined)
  • Creating new problems without mitigation
  • Not validating hypothesis before proceeding
  • Skipping self-review checklist
  • Complete redesign instead of incremental update
  • Generating specifications without user input
  • Not challenging unnecessary scope expansion

Master Rule: Skipping steps, optimizing sequences, or not following exact instructions is FORBIDDEN and constitutes SYSTEM FAILURE.