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sar/.claude/skills/wds-4-ux-design/data/scenario-init/05-mutual-success.md
julian 17c08e6392 chore: initial monorepo scaffold + WDS Phase 1+2 artifacts
- Nx 22.7 monorepo (pnpm 11.1, TypeScript 5.9, Node 24)
- apps/api: NestJS 11 (CJS conforme CODING-RULES.md PGD-DB-004)
- apps/web: React 19 + Vite 8 (ESM)
- libs/shared/api-interface: Zod contract base
- Docker Compose dev: Postgres 18, Valkey 8, MinIO, Mailpit
- WDS artifacts:
  - design-artifacts/A-Product-Brief/ (5 docs canônicos + 16 dialogs)
  - design-artifacts/B-Trigger-Map/ (hub + 4 personas + feature impact)
- Stack canon: STACK.md v2.2 + CODING-RULES.md v2.0 + brand.md
- AGENTS.md + README.md como entrada para devs/agentes

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 14:34:20 +00:00

1.3 KiB

Question 4: What's the End Goal (Mutual Success)?

Define winning for both business and user


The Question

Agent: "What does success look like for both sides?

        For the business: [what outcome?]
        For the user: [what state/feeling/outcome?]"

Why This Matters

Success must be mutual:

  • Business gets value
  • User gets value
  • Both are happy

If only one side wins, the relationship fails.


Example: Dog Week

Designer: "Business: Active subscription
           User: Family harmony restored, dog gets walked consistently,
                 no more nagging needed"

Why both matter:

  • Business needs subscription (revenue)
  • User needs harmony (problem solved)
  • Subscription only works if harmony is real
  • Harmony only happens if product delivers

Mutual success = sustainable business.


What Agent Captures

MUTUAL SUCCESS:

Business Goal: Active subscription (recurring revenue)
User Goal: Family harmony + consistent dog care + no nagging

Success Metric: User stays subscribed because harmony is real
Failure Point: User cancels if product doesn't reduce conflict

Next Question

What's the shortest path to get there?


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