Files
sar/.claude/skills/wds-6-asset-generation/data/styles/content-styles/3d-render.md
julian 17c08e6392 chore: initial monorepo scaffold + WDS Phase 1+2 artifacts
- Nx 22.7 monorepo (pnpm 11.1, TypeScript 5.9, Node 24)
- apps/api: NestJS 11 (CJS conforme CODING-RULES.md PGD-DB-004)
- apps/web: React 19 + Vite 8 (ESM)
- libs/shared/api-interface: Zod contract base
- Docker Compose dev: Postgres 18, Valkey 8, MinIO, Mailpit
- WDS artifacts:
  - design-artifacts/A-Product-Brief/ (5 docs canônicos + 16 dialogs)
  - design-artifacts/B-Trigger-Map/ (hub + 4 personas + feature impact)
- Stack canon: STACK.md v2.2 + CODING-RULES.md v2.0 + brand.md
- AGENTS.md + README.md como entrada para devs/agentes

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 14:34:20 +00:00

815 B

3D Render

Overview

Full 3D rendered objects or scenes with realistic materials, lighting, and depth.

Rendering Characteristics

Property Value
Detail level High — materials, reflections, environment
Lighting Studio or environmental lighting
Texture Realistic materials (metal, glass, plastic, fabric)
Color Full spectrum, material-dependent
Depth Full 3D with perspective

Prompt Keywords

3D render, 3D illustration, CGI, rendered, studio lighting, material design, glossy, matte, metallic

Best For

  • Product showcases, device mockups, abstract hero images
  • Technology brands, gaming, automotive

Dimensions Guide

  • Product renders: 1:1 or 4:3
  • Hero scenes: 16:9 or 21:9
  • Device mockups: device-specific ratios